Christmas Reading
Wed Dec 30 2009Uncategorized
Christmas for me always signifies a bunch of free time to really catch up on my learning and programming. As an aspiring programmer, especially with a desire to pursue games development, ever since Christmas 2007 (and also every Easter and maybe the odd random time!), I’ve read Masters of Doom by David Kushner (Buy on Amazon UK UK Flag ) Triumph of the Nerds (Video) (Buy on Amazon UK UK Flag ) Does anybody else know of any inspiring books or videos?
Happy Holidays (…and other stuff)!
Thu Dec 24 2009Uncategorized
Hope everybody has a good time. Things have been a little slow at this end. Just been mainly been recovering from a very tough last weekend. Stereoscopic Imaging I went to see Avatar in “Real D 3D”, which was really good and obviously I had to have a quick read around into the topic of stereoscopic imaging and about the various types of polarized glasses, and a little about how the projectors work and whatnot. While I’m not expert, it was quickly apparent that without some decent technology, I…
DirectX 11 Update - Driver Issues
Sat Dec 05 2009Uncategorized
I came across my first significant bug in the DirectX 11 Compute Shaders (Using CS_4_0 for compatibility with my DirectX 10 card) although it's my fault for using old drivers :) When filling my RWStructuredBuffer with something easy to debug such as: float4(1.1, 2.2, 3.3, 4.4); What actually occurred, when checking on both the CPU and GPU (via pixel shader), was the following: float4(1.1, 1.1, 1.1, 1.1); The X or R component is overwriting all of the other components (Y, Z, W aka G, B, A) It…
Impending DirectX 11 based fun
Thu Dec 03 2009Uncategorized
I've just started dabbling with DirectX 10 and learnt enough to convert the basic Microsoft triangle demo over to DirectX 11, which is my primary goal given the nifty compute shaders. It's worth noting that it's quite a savage humbling to be taken back to being capable of rendering just a single primitive to the screen, I can tell you that :) I've decided to finally learn DirectX after all these years of using OpenGL and a portion of time spent using XNA, which has been a decent intermediary to…
New Website!
Tue Oct 13 2009Uncategorized
Check out my new website, Portable-Net. It's designed to be a comprehensive database for portable devices (PDAs, Netbooks, UMPCs, MIDs, Notebooks, etc) listing detailed specifications. The plan is to implement an advanced search engine to help users locate a specific portable device from broad details such as screen size, weight, down to the most minute of details, such as processor type, chipset, graphics, wireless and wired network support, touch screen, swivel screen support and so on. I hope…
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