XNA 4.0 2D Point Sprite & Custom Texture Particle Demo

Tue Mar 23 2010Uncategorized

Here’s a quick XNA 4.0 particle demo. It can use a custom texture or if no texture is passed, it’ll emulate point sprites by using a 1x1 similar to my previous post regarding SpriteBatch based lines.

Check out the source code and take a look for yourself.

Download Source Code

[pro-player type="mp4"]/wp-content/uploads/2010/03/Particle2D.mp4[/pro-player]

GatsbyNetlifyReactTypeScriptTailwind CSS
© Copyright 2008-2022 Terry Butler