I’ve put up a small (Actually, tiny) page on GameBoy Emulation for anybody who’s interested.
It’s located in the “Page” section on the right hand side under “Misc”.
Here’s a picture of the simple ROM file running as mentioned in the above page being run. I’ve only implemented enough to get this ROM working. It’s still missing quite a few opcodes, I’m not dealing with any of the interrupts, and so on.
Currently, I’m saving all of the image data to a simple buffer which I’m using a Device Independent Bitmap (DIB)to handle the rendering. There’s no rush to change this as speed really isn’t a factor.